3/23/2023 0 Comments Mini metro pcImposing these constraints meant that they could discard most of their potential game ideas immediately, and led to them concentrating on concepts that involved procedurally generated levels and abstract visual styles. They also did not want to hand-build each level in the game. Likewise, they did not want the game's concept to rely on audio content, due to lack of skills in producing music. Minimising the amount of production art was a necessary restriction, as they had little experience in creating art assets. Following a series of abandoned projects, Peter Curry recognised that he would have to restrict the scope of his projects in order to complete them, and with hopes of releasing a finished product, the brothers set a number of constraints while proposing ideas for a prototype game. They had previously worked at video game developer Sidhe, but left in 2006 to pursue a career in developing indie games. It is the first game from the studio, which was founded in 2013 by brothers Peter and Robert Curry. Mini Metro was developed by Dinosaur Polo Club, a two-man independent video game development studio based in New Zealand. Creative: added in 2018 players can create, adjust and add stations in the game.Īs of December 2022, the game features playable maps of 30 cities, with new cities added periodically:.Endless: stations do not overcrowd, and assets are awarded from ridership throughput rather than over time.Extreme: a more difficult game mode with the added constraint that rails, once placed, cannot be adjusted.Normal: the standard game mode, where the game ends if stations become too overcrowded.The game is lost if a station is overcrowded for an extended period of time, although players may choose to continue developing their transit network in an 'endless' game mode. As the game progresses and the amount of stations and passengers grows. Under standard rules, each station can accommodate a limited number of passengers before overcrowding. Players are awarded additional rolling stock and assets to expand their system every week in-game, such as tunnels and bridges, new lines, and interchanges, which increase a station's capacity and loading/unloading speed. Rivers and oceans on the map must be crossed with a limited supply of tunnels or bridges. Players must continually expand and reconfigure their system under ever-increasing ridership time may be paused to reroute lines or reallocate trainsets across lines. The player must connect stations with railway lines and trains, which travel along lines and automatically load and unload passengers at their desired stations. Over the course of the game, stations of various 'shapes' are randomly and continually placed on the map, while passengers periodically appear as smaller shapes next to stations, their shape matching the type of station they must be delivered to. The game's visual style and interface was designed to resemble modern transit maps with straight lines and bold colours. Mini Metro is a puzzle strategy video game where players are tasked with building an efficient rail transit network for one of several playable cities. Players connect station nodes to create transport routes for passengers. Mini Metro 's visual style is similar to that of modern transit maps. A follow-up, Mini Motorways, was released by the studio in 2019. The game had a positive reception, with praise for its intuitive interface, simple gameplay, and minimalist approach. ![]() Mini Metro received its full release on PC platforms in November 2015, on Android and iOS platforms in October 2016, plus Nintendo Switch and PlayStation 4 ports in 20 respectively. Production of the game continued following the event and an in-development version was released commercially on Linux, OS X, and Windows in August 2014. ![]() During the game's conception phase, the developers imposed a set of constraints to limit its scope and ensure the project could reach a finished state. Mini Metro was conceived in April 2013 for a video game development competition, with a prototype version being released freely for web browsers. The game uses a procedural audio system to generate sounds based on the player actions and transit network, with inspiration from works of minimal music. ![]() The game's visual style makes use of bold colours and simple geometry to replicate the appearance of modern transit maps. Players are tasked with constructing an efficient rail transit network for a rapidly growing city. ![]() Mini Metro is a puzzle strategy video game developed by New Zealand indie development team Dinosaur Polo Club.
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